As I mentioned before, I’m going to try to release one project every two days. Well here is an early present: Distorted Directions.
This game was written for a graduate level Adobe Flash class I took. The basic premise is to get the ball to the top of the screen by jumping up a series of platforms. Each level has the same design, so the game may appear easy. However, the controls and orientation of the level may change at any time, making the difficulty lie in the game environment.
You can learn more at the project page.

